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Elegon
About
Elegon is a 3D First Person Shooter with platforming elements and a focus on movement.




My Role
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Level design
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Encounter design
My Contribution
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4+ Sandbox Levels
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5+ Prototype Levels
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3+ Final Product Levels
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8+ Prototype Encounters
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10+ Final Product Encounters
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Playtesting
Development Process
Sketch

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Established layout
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Planned player path
Maya

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Created whitebox
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Exported to Unity
Unity

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Iterated on geometry
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Added props & textures
Design Problems & Solutions
Cramped Platforming
Problem: Interior platforming sections limited creativity and complexity.
Solution: Platforming sections were moved to exterior spaces.
Low-Intensity Encounters
Problem: Players only fought enemies at a distance and stayed still.
Solution: Combat sections were moved to interior spaces to encourage movement.
What Went Wrong?
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Not enough playtesting
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UI needed more focus
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Movement needed polish


What Went Right?
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Multiple unique AI for combat
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Platforming variety
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A portfolio piece for everyone
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Submitted a week early
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