top of page

Elegon

About

Elegon is a 3D First Person Shooter with platforming elements and a focus on movement.

EXT Game info ELEGON.png
Elegon-Portal.png
Elegon-Boss.png
Elegon-Skeletons & Cultists.png

My Role

  • Level design

  • Encounter design

My Contribution

  • 4+ Sandbox Levels

  • 5+ Prototype Levels

  • 3+ Final Product Levels

  • 8+ Prototype Encounters

  • 10+ Final Product Encounters

  • Playtesting

Development Process

Sketch

Level 1 Sketch.jpg
  • Established layout

  • Planned player path

Maya

Level 1 Maya.png
  • Created whitebox

  • Exported to Unity

Unity

Level 1 Unity.png
  • Iterated on geometry

  • Added props & textures

Design Problems & Solutions

Cramped Platforming

Problem: Interior platforming sections limited creativity and complexity.

Solution: Platforming sections were moved to exterior spaces.

Low-Intensity Encounters

Problem: Players only fought enemies at a distance and stayed still.

Solution: Combat sections were moved to interior spaces to encourage movement.

What Went Wrong?

  • Not enough playtesting

  • UI needed more focus

  • Movement needed polish

Elegon-Wallrunning.png
Elegon-Giant.png

What Went Right?

  • Multiple unique AI for combat

  • Platforming variety

  • A portfolio piece for everyone

  • Submitted a week early

Game Download

EXE

bottom of page