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Hello, I'm Jaden. Nice to meet you!

I graduated DigiPen Institute of Technology with a Bachelor of Arts in Game Design in December 2022.


I primarily work in Unity. I am also experienced with Unreal Engine 4 & 5, custom engines,

Godot 4, and Game Maker.


Currently, I am seeking an associate or entry-level opportunity in level design or UX design, but I am open to discussing related options. I am looking for roles in the greater Seattle area. I would also be happy to work remotely.


I am passionate about creating engaging games that combine thoughtful level design and an intuitive user experience to create the most natural and immersive experience possible.

In my free time I enjoy baking, hiking, cycling, bouldering, and making YouTube videos.

Games I'm Playing

  • Helldivers 2 by Arrowhead Game Studios

  • Raft by Axolot Games

  • Deep Rock Galactic by Ghost Ship Games

Games I've Played

  • Warhammer: Vermintide 2 by Fatshark

  • Titanfall 2 by Respawn Entertainment

  • Human Fall Flat by No Brakes Games

  • Phasmophobia by Kinetic Games

  • Valheim by Iron Gate MB

  • Borderlands Franchise by Gearbox Software

  • Slay the Spire by Mega Crit Games

  • Halo Franchise by Bungie & 343 Industries

  • Journey by thatgamecompany

  • A Hat in Time by Gears for Breakfast

  • Factorio by Wube Software LTD.

  • Biped by NEXT Studios

  • Astroneer by System Era Softworks

  • Portal 2 by Valve

  • Terraria by Re-Logic

  • The Outer Worlds by Obsidian Entertainment

  • Boneworks by Stress Level Zero

  • Outer Wilds by Mobius Digital

  • Mad Max by Avalanche Studios

  • Void Bastards by Blue Manchu

  • Mirror's Edge by Dice

  • DOOM (2016) by id Software

  • Darkest Dungeon by Red Hook Studios

  • And many more

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