Hello, I'm Jaden. Nice to meet you!
I graduated DigiPen Institute of Technology with a Bachelor of Arts in Game Design in December 2022.
I primarily work in Unity. I am also experienced with Unreal Engine 4 & 5, custom engines,
Godot 4, and Game Maker.
Currently, I am seeking an associate or entry-level opportunity in level design or UX design, but I am open to discussing related options. I am looking for roles in the greater Seattle area. I would also be happy to work remotely.
I am passionate about creating engaging games that combine thoughtful level design and an intuitive user experience to create the most natural and immersive experience possible.
In my free time I enjoy baking, hiking, cycling, bouldering, and making YouTube videos.
Games I'm Playing
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Helldivers 2 by Arrowhead Game Studios
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Raft by Axolot Games
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Deep Rock Galactic by Ghost Ship Games
Games I've Played
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Warhammer: Vermintide 2 by Fatshark
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Titanfall 2 by Respawn Entertainment
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Human Fall Flat by No Brakes Games
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Phasmophobia by Kinetic Games
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Valheim by Iron Gate MB
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Borderlands Franchise by Gearbox Software
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Slay the Spire by Mega Crit Games
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Halo Franchise by Bungie & 343 Industries
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Journey by thatgamecompany
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A Hat in Time by Gears for Breakfast
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Factorio by Wube Software LTD.
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Biped by NEXT Studios
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Astroneer by System Era Softworks
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Portal 2 by Valve
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Terraria by Re-Logic
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The Outer Worlds by Obsidian Entertainment
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Boneworks by Stress Level Zero
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Outer Wilds by Mobius Digital
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Mad Max by Avalanche Studios
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Void Bastards by Blue Manchu
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Mirror's Edge by Dice
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DOOM (2016) by id Software
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Darkest Dungeon by Red Hook Studios
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And many more